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12 tarjetas
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Programming basics
Learn 12 fundamental programming concepts every developer should know. Study variables, functions, loops, arrays, classes, booleans, algorithms, and more in plain language.
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12 tarjetas
| Frente | Reverso |
|---|---|
| Algorithm | A step-by-step procedure for solving a problem |
| Array | An ordered list of values |
| Boolean | A value that is either true or false |
| Class | A template for creating objects |
| Condition | Executes code only if a test is true |
| Debug | The process of finding and fixing code errors |
| Function | A reusable block of code that performs a task |
| Integer | A whole number without a decimal point |
| Loop | Repeats a block of code multiple times |
| Object | A data structure with properties and methods |
| String | A sequence of text characters |
| Variable | A named container for storing data |
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