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12 kaarten
English
Programming basics
Learn 12 fundamental programming concepts every developer should know. Study variables, functions, loops, arrays, classes, booleans, algorithms, and more in plain language.
Volledig deck
Alle kaarten geschud. Ideaal voor een volledige revisie of eerste doorloop.
12 kaarten
| Voorkant | Terug |
|---|---|
| Algorithm | A step-by-step procedure for solving a problem |
| Array | An ordered list of values |
| Boolean | A value that is either true or false |
| Class | A template for creating objects |
| Condition | Executes code only if a test is true |
| Debug | The process of finding and fixing code errors |
| Function | A reusable block of code that performs a task |
| Integer | A whole number without a decimal point |
| Loop | Repeats a block of code multiple times |
| Object | A data structure with properties and methods |
| String | A sequence of text characters |
| Variable | A named container for storing data |
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